Races

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    In this rpg you will have the possibility to chose any race from the whole Final Fantasy world! Chose carefully the one you like the most!
    Note: no hybrids!
    Consult this guide for the technical aspect of each race.

    Aegyl
    Not very different from humans, they're usually weak in the body, but have big plummed angel-like wings on their back. These wings' color ranges from pure white, to crimson red, but this beautiful gift is their very doom as well. An aegyl's life is very short, often not reaching the 40s. The reason is the constant strain that their wings put on their frail bodies throughout their lives, shortening it consistently. Born on the flying Purvama islands this race is very mild and peaceful. They hardly ever cared about the outside world, showing no interest in wars or violence, which led them to live in peace through the centuries. For this reason Aegyl are often blamed for apathy towards the world's issues, considered eternal teen-agers that can't live long enough to become mature and understand the values of life, and that can't relate properly to the rest of the world.

    Aern
    Weird specimen, usually very tall, with luminescent bodies with a color that ranges from white to purple or light blue. They resemble somehow humanoid birds with big strong bodies and two pair of wings. Hard to know more about them, the most we can say is that they originated in the celestial city of Al'Taieu, probably descendant of the zilart race, many look at them as angels(compared to the god-like nature of the zilartian race). They speak in a very polite and noble manner with a characteristic hissing s sound.

    Al bhed
    A subrace of the humans they can be recognized from their peculiar eyes which are green with a spiral iris. All al bhed are blonde and their skin is usually mulatto. Other than that, there's nothing special to say about them as they're absolutely like the other humans. A race that dedicated its life to technology, they're engineers, scientists and researchers that devoted their lives to science in order to make the world a better place. For this reason though, Al bhed are considered a shame for Yevon religion and have been thus banished from the Bevelle kingdom. Unable to be part of the Yevon world they created a home on the desert island of Bikanel and the small community of Djose. After the Fusion though they spread throughout the world seeking new places to call their home(Esthar being one of the most attractive to them).
    Al bhed also use a different language which consists in substituting the letters(English to Al bhed translator).

    Antican:
    Giant ants that possess strong naturally armored bodies. Completely emotionless, they're raised as tools whose only purpose in life is attending to the job the elders decided to give them. They communicate between them using loud insect noises that they produce from their necks. Being emotionless they only care about their work, they don't even use names but call each other just with their job and a number to distinguish one from the other. On top of their society there's a queen that rules using her citizens to make her empire bigger, or simply destroy others. All of this makes them the worst race of the world.
    Note: users that chose this race won't be able to speak any word to non antica characters.

    Au Ra:
    The most prominent figure of this race are the demonic-like scales covering parts of their bodies, the reptilian tails and the horns which vary in size and shape. While some Au Ra have a skin colour similar to that of normal humans, others also have skintones that can range between shades of blue and from greyish to pitch black. Another peculiar feature are the small rings around their pupils that give their eyes a sort of luminescence. Physically there is also a rather striking difference between males and females: males are very big and have sharp facial featurews, while females are small and gentle looking.
    Culturally they are divided in the Xaela and the Raen clans: Xaela have black scales and are nomadic and warmongers, while Raen have white scales and are much more social.
    Naming conventions: japanese for the Raen, mongolian for the Xaela.

    Baknamy
    Very far cousins of goblin Baknamy are actually very different from them. Whilst similar for height and body structure, they're back is more bent and their skin is usually green or blue, with strange horns on their forehead. Not just the look is different, but the mind as well. Baknamy are in fact way more stupid than goblins, not even being able to create their own society and living just on robbery or as mercenaries for criminal organizations. The only thing they care about is gaining more riches, nothing else. Most of the Baknamy live in the polluted town of Nabudis.

    Bangaa
    This race highly resembles humanoid lizards(but never call them that way, as it is very offensive for them). Some may doubt but Bangaa actually differ a lot from each other: skin color, shape of snout and ears, body structure, and they can even grow body and facial hair. Being able to live double the humans, with athletic and strong bodies, Bangaa are among the top races of the world. Due to their reptile nature their tongue is like that of a snake which cause them to hiss when they talk doubling every s. Depending on the skin color they can be divided in different tribes: Bangaa Ruga have brown or yellow skin and are usually mild and easygoing; Bangaa Fas have bronze skin and are the most athletic between their species, making them suited for military life and sports; Bangaa Bista have a skin copper-colored, while Bangaa Sange ash-color. The latter two tribes are the most quiet, though unsofisticated and simpleminded. There are many other hybrids and Bangaa with green or blue skin also exist. Their birthplace is Sprohm, on the mountains where Bangaa live peacefully(if you don't mind the occasional rough-and-tumble).

    Black Mage
    The origin of this tribe is shrouded in mistery, to this day it is not clear what they are and how did they born. It is known though the origin lies in magic and magic is the core of their very lives. Probably artificial beings they have difficulties to understand emotions when they're born, but eventually learn them throughout their life. Very curious and inclined to the unknown are overall friendly people. Mostly living in their hidden village, they don't have much contact with the outside world, but tend to be very kind to strangers.
    Note: users that chose this race are forced to chose black mage as starting job as well.

    Bugbear
    Big muscled beings with brown skin and a pair of huge strong arms that are longer than their bodies. Modified through genetic science they don't have only strong arms, but enhanced hearts that give them endless energy, an additional pair of eyes on the side of the head and a second brain which allows them to do more tasks at the same time. Two brains though are not enough and they're stupid, not even able to talk. For this reason they're simply used as slaves from the goblins that exploit them for the hardest work. Their only purpose in life is following orders, whatever it is. Being goblins personal slaves they live in Movalpolos for the most part.

    Burmecian
    Mice-like humanoids with white, grey or brown fur. They're smaller than humans and possess all usual rat features from snout to ears and tail, plus hair that are usually very long. Weak in pure strenght, they're awesome runners and highly agile which still makes them good fighters, as well as mages since their magic abilities aren't too bad either. Originally born in Cleyra and Burmecia they're famous for being very lazy and frivolous which makes them not very serious in the eyes of others. This is not entirely true though as Burmecians are a very spiritual race very dedicated to their rites.

    Centaur
    Half humans, half horses, their big and strong and muscled both in their horse and human part. Skin and fur is usually dark, ears are pointy and have horns on the forehead whose dimension can vary greatly(from a small bulge, to big curved horns similar to that of a ram). Centaurs tend to be wild and rude but overall peaceful. Following the event of the Fusion they never built their own society but spread throughout the world in small tribes. Woods and mountains were prefered, but the biggest community can be found in Halvung among the trolls. Very fond of nature and respectful of other races, Centaurs consider freedom the highest value of life.

    Corse
    Infernal demons, pure evil born from darkness. They take the look of imposing skeletons with horns on their heads that fly above the ground and are always dressed in creepy clothes decorated with gems and precious. Personification of death itself, these creatures' only purpose is destruction and spreading despair, chaos and death in the world of the livings. As undeads they are weak to holy and absorb darkness, but their strong point is their magical power that they combine with forbidden arts like necromancy.

    Drow
    Also called dark elves, cause they were originally elves that corrupted from lust for power melted with dark magic itself transforming in what they are today. Slender, usually thin and agile and not very muscular, with ebon skin and pointy ears, they also have white or grey hair with very piercing colorful eyes that contrast with the dark skin. Not very fond of phisical combat, they are very keen to magic. Since magic corrupted them in ancient times, many people believe that Drow are evil people, but this is just a fake belief and on the other side they're very quiet and peaceful. Almost all Drow live in the hidden feud of Elfheim, among the woods where no one can reach them.

    Dvergr
    Horrendous demons of short height, they have big horns and long menacing claws. These creatures with the grey skin are evil and malicious, incredibly greedy and that are in fact often found guarding precious treasures. They are able to fly and to make things around them fly as well, they are very powerful mages who try to always avoid physical contact with their enemies. Like all demons they are creatures of darkness and abhorr the holy element.

    Dwarves
    A short tribe of people that compensate the lack of height with strong muscles. The most notable feature of this race is the long beard which is a distinguishing trait of the tribe. Other than their brute stenght, Dwarves are also known for being hard workers, great miners and engineers. Not much is known about them as they are a secluded race and most of them live in Conde Petie, while a few of them gathred in other mining cities like Bastok and Beadeaux after the Fusion. Rude and wrathful in behaviour, they tend to be kind towards strangers and welcome everyone in their country. When talking they use strange exclamations like 'lali-ho', or 'ahi-ho', or things like that.

    Elvaan
    While their pointy ears make them similar to the classic elves, Elvaan are actually a bit different from tradition. Very tall and with strong bodies, Elvaan are mighty warriors. Arrogant like no others, proud considering themselves the best race in the world, lovers of display of their own wellbeing, they're overall considered one of the most unpleasant race in the world. But despite their flaws, Elvaan are a very spiritual race, strongly anchored to their religion and their capital San d'Oria is the very chore of the worship of Altana.

    Esper
    These creatures are of mystic origin and their aspect can vary greatly, the reason is that they were born from a mortal parent and a summon. Don't ask how this happen, and sometimes you really don't wanna know, but these rare beings depending on their parents can boast very great powers, be them spiritual or physical. Needless to say though, their power is much inferior to their godly parent and only in rare occasions they are able to express them fully. They can appear anywhere and have no society of their own, but their divine parents never stay with them and always leave them to their mortal parents.
    Note: players chosing this race can mix traits of any race with any summon, but will need admins approval.

    Galka
    Scary, huge, muscled men with a rude and square face, Galka aren't actually that scary as they seem to be. Whilst quick-tempered, Galka are good, easygoing, mild people and tireless workers. A Galka's life is short, 40 years at best, but this is only the surface. Galka are asexual beings that reincarnate gaining more and more wisdom as generations pass. When a Galka reach his designed age, he sets off for a journey to meditate and reach an interior peace that allows him to die and come back as a newborn. Originally from the desert of Altepa, Galka were then casted away from anticans and forced to roam homeless till humes accepted them in the small and poor nation of Bastok. This was actually just an excuse for the humes to exploit the galkan race which was used to work in the mines and later helped the nation becoming big and richer. Peaceful by nature, Galkan started to grow a deep grudge towards humes, which will one day explode in a civil war. Note: galka usually have two names, one of galkan origin and another that resembles that of native americans(Wise Turtle, Big Hawk, Funny Cow, etc...).

    Garif
    With the body of a musculare athletic human but covered in red fur, Garifs are among the most fascinating races. These people with one of the best hearing and smell capabilities which makes them great hunters, are most recognizable by their peculiar masks. Each Garif receives upon birth an animal-like mask made of bones and wood, which he will wear for the rest of his life. Each mask is unique and has a deep meaning. Many families also often pass on their masks through generations. Their personality is usually easygoing, cheerful and kind towards anyone. They abhorr violence unless necessary and technology as they are very spiritual and consider nature the biggest gift in life, protecting it and adoring it. Living in close contact to nature and despising technology, they are very simple in their clothing and belongings. Other races often see them as naive people, with a too hippy attitude.

    Genome
    Small humans, incredibly agile, to the level of monkeys. Monkeys with which they share a peculiar trait: the tail. Besides the agility, their pshisical and magical abilities are similar to that of humans, their look however lasts young forever. Genome were originally synthetic beings without a soul, but eventually evolved and now they possess emotions like nomral people. Even now they're still one of the lowest populations of the world, most of them living in the birthplace, Bran Bal on the Shimmering Island.

    Gigas
    Literally giants by the mighty strenght, and the mighty stupidity. As an example of their lack of brains there's the fact that they're speech is so incomprehansable that they can't even understand each other when trying to talk. Their skin is green, grey or pale blue, with a particular body structure which shows their ribs and teeth in a kinda gross way. Banished long time ago on the island of Qufim, they're too stupid to make a plan and leave it, unless someone decides to go on an adventure on his own. Thus they decided to live in a massive tower-city called Delkfutt which is the only structure of the island. Despite living in the snow though they barely wear any clothing and being that ugly...it's not really a good sight!

    Gnath
    Half-way between crabs and insects these small people live in the vast Dravanian grasslands, in Loth ast Gnath. They all share a sort of unique hivemind consciousness which they call the Onemind. This way everything one member of their race feels or thinks is felt by everyone else, allowing for great organization. This however comes with the cost of possessing no individuality at all. Every once in a while however a gnath might "awaken" becoming what they call a Nonmind, which is simply an individual who has gained his own consciousness that isn't shared with the Onemind anymore. These people usually flee from Loth ast Gnath because they would be executed otherwise for being detrimental to the Onemind; these individuals have thus formed Loth ast Vath.

    Goblin
    Little cute(somehow)beings with a brown or grey or green skin, long floppy ears and big potato-like nose. A bit smaller than humans, they have stubby bodies with short legs. Goblins are often believed to be very stupid, but this is actually wrong. Goblins may be fools at times, or reckless, and are not able to talk in a proper way, but their brains are far from being stupid. Goblins are actually among the smartest races of the world, being great scientists, engineers, architects and so on. Adding their never-ending obsession for work and greed, goblins are the best workers in the world. Not only they work for absurd hours, but they are also one of the most prolific races, making big families, cause this way there's more people that can work and they usually start at an early age. They're place of origin is the buried town of Movalpolos, a huge underground labirinth, but after the Fusion they scattered everywhere in the world to explore it. Note: goblin names are peculiar in that of males all end in -ix, and females all end in -ox.

    Gria
    Half women, half dragons, these wonderful girls are easily recognizable by the big wings, horns and tail, all of draconic nature. Despite their cute look and small body, Gria are very powerful and strong which makes them great hunters and warriors. The legends say that in ancient times Bahamut fell in love with a mortal human and from that forbidden love the first gria was born. But aside from legends little is known about these creatures. Their place of birth is the flourishing city of Fluorgis where they leave peacefully and quietly. Many of them though flew towards the flying islands of Purvama. It is unknown if male Gria exist(many female Gria too are unaware of it), it is possible that they live somewhere far from the female tribe, but hard to tell without proofs.
    Note: only female characters allowed.

    Guado
    Slender, frail looking beings that are partially human, and half plants. They have long hands(fingers in particular)and noticeable blue/green veins the cover their bodies. Their strenght is weaker than that of a human, but on the other hand their magic abilities are better. While very quiet and mild, Guado aren't very pleasant to deal with, being usually quite mischievious, cold and serious-looking. Very fond of the spiritual world Guado are strongly devoted to Yevon religion thus despising technology. Their culture is highly connected to the world of the dead, as they consider themselves the keeper of the doors to the Otherworld, whose entrance lies deep in their sacred town of Guadosalam.

    Hume
    The largest race in the whole world, their look can vary widely for skin color, hair, eyes, features, personalities and cultures. Being average in any kind of ability and lacking any special focus they can be as well considered the weakes race among all. There's a subtribe of humes called Selkie, they're not very different from normal humans with red or grey hair, but they live in an almost primordial state devoting themselves to hunting(in fact their clothes are decorated with animal accessories)and often robbery. Being wild Selkie are more agile and strong than normal humes, but on the other hand they have less brains and are not very civilized.

    Hypello
    Azure fish-like beings with a long head resembling that of a hammerhead. They're very quiet and calm, so much that even their way of speaking and walking is slow and phlegmatic. When they're in the water though they become incredibly swift and fast, being the best swimmers of the world. Phisically weak and frail and peaceful by nature, they're hardly involved in any war or battle. Hypello are well known merchants spreading their goods all over the world and dominating the business of traveling shops. Anyway Hypello are very simple and easygoing and have no enemies in the world. Being merchants for the most part, they're scattered all over the world, but their birthplace is the big river Moonflow.

    Imp
    Little devils with smooth brown or grey skin, they can be recognized from their bat-like wings, long pointy tail and their big white eyes that turn to red in the darkness. Servants of hell these demons are almost pure evil, mischievious and malicious but often coward and would sell their own brother to save their lives. As cowards they can't play any important role in the hell hierarchy and are almost always simple servants or assistants of bigger and stronger demons. They are also very greedy and often dedicate their lives to pillaging weak and defenseless people. Not very strong physically they tend to use a lot of magic.

    Kindred
    Winged demons who posses a great physical strenght and resistance, it is said that they once wore armours that thanks to a forbidden spell has become part of their very own bodies. Not only strong, they are also intelligent and competent in the art of magic. Like all demons they are of darkness element, therefore weak to light, and they are devoted to evil, desiring to bring darkness on the whole world. Almost all of them live in the secluded Xarcabard in the eternal snow.

    l'Cie
    Not quite a real race, no one can be born l'Cie, but everyone can become one. Fal'Cie, beings that rule over Cocoon, chose people they want to transform in l'Cie dooming them with a curse called the Focus that appears as a peculiar symbol on the skin of the damned(can appear anywhere on the body). This focus is an objective that l'Cie are forced to pursue but that however isn't revealed to them clearly, but only through confused visions. From the moment one become an l'Cie they can only try to discover and attain their focus so to get rid of the curse, because if too much time elapses their failure will turn them into deformed monstruous creatures covered in crystals called Cie'th. l'Cie can be anywhere, but the curse can only be received from Fal'Cie in Cocoon.

    Lamia
    This race was likely created from evil aclhemists through forbidden experiments. They have the upper body of a woman and the lower part is that of a giant snake. They are brutal and savage, often mad and go into battle with an incredibly fury. As they are chimeras their bodies aren't too far from those of undead and have an unnatural resistance and a great strenght. Lamia however are also sentient beings and they were able to create their own society and even armies made of the most abominable creatures known.
    A sub race is the merrows who are very similar but have a prettier look and have gill to breathe underwater, and their tail is that of fish instead of snake. They live deep underwater and are less warmonger than their cousins, however they are also faithful to lamia and go after them as soon as they are called to arms. It is said they have the power to charm any creature without a chance to resist.

    Lilty
    Half humans, half plants, these gnomes usually look like children, rarely attaining a more mature look but that never goes beyond that of a teen human. The most peculiar feature is the little plant that grow on top of their head, which is usually full of blossoms on females while with less flowers and more leaves for males. The innocent look of this tribe is very misdirecting though as they are one of the most bellicose and warlike races of the world, living in a strong empire, Alfitaria, which has its strong point in infantry, which is favored over the use of magic.

    Mamool Ja
    Big lizardmen but very different from Bangaa. Mamool Ja are taller and fiercer than their cousins that live on the mountains. The skin is usually yellow, brown or blue, while black in very rare cases. On the tip of their heads there's a big fin which hints a descent from Sahagin. As imaginable, these creatures are not the kindest, however they don't just go to war brainlessly. Very hard workers their empire is flourishing and rich. Nevertheless relationship with other countries isn't the happiest. It appears as they are spiritual and have an own religion as shown by the presence of priests and strange stones that they worship, but it is not clear the actual doctrine. Mamool way of talking is peculiar too as they always put the verb at the end of the sentence(like Yoda).

    Mithra
    Catwomen, they would look like normal girls if it weren't for feline ears and tails. Other phisical features are the tigeresque stripes on their faces, the black nose and sharp canines. This minute race is the most agile and lithe of the world, but Mithra can also boast a superb sense of hearing and smell. Other than these fantastic qualities, Mithra also are among the races with the longest lifespan. But good qualities aside, they also share the common flaws of felines being terribly curious, proud and vengeful. Mithra are however very cheerful and playful. With their abilities and with a strong traditional culture Mithra are incredibly good hunters, but they don't lack the skills for handcrafts too. Being rebel and free by nature, they hardly follow rules, but on the other side have an intense sense of respect towards the one law of respecting their tribe and their lands, to the point of condemning to death anyone that disrupts this one rule, even pursuing him to the end of the world. Even if it may not look so, Mithra have a strong connection to death respecting highly the deceased and considering life very fleeting. Male Mithra do exist, but due to the matriarcal society they live in, their role is inferior to that of females and mostly they stay home caring for children and never live the town. The birthplace of Mithra is Gha Naboh, but many live in the Tarutaru nation of Windurst. Funny note: Mithra speak with a strong sounding r, often doubling it like a growl.

    Moogles
    Looking at them they can be easily disguised as plushie puppets. Small, soft, with a white fluffy fur, they look like bunnies with bat wings and a colorful pompon on top of their heads. These little creatures are one of the largest populations of the world(second only to humans), and despite being small and phisically weak, they're incredibly hard workers and are known to be the most skilled alchemists, engineers and musicians, being incredibly talented with their hands. When talking they often use the word 'kupò'. Very friendly and easygoing they're perfectly integrated in the world and are spread all over it(most of them living in Ivalice). Highly devoted to technology they work with the goal of making the world a better place and for this reason are seen as a very good race. One strange thing though, Moogles are afraid of water.

    Moomba
    Cute lionlooking creatures, they're small with a thick red or orange fur and big paws with retractile claws. This agile and fast tribe is an evolution from the Shumi race. It is told that once a Shumi reaches a high level of peace and purity, he transforms, reincarnating as a Moomba. Being born from a pure soul, Moomba are friendly but they have one big flaw: they can barely talk, only able to speak very few words, making communication with other races rather difficult. Another consequence of their pure origin is their simple way of living, without frivolousness.

    Mutants
    Used for genetic experiments they are people of any race that for some devious science's sake have been mixed with monsters. Thus they are deformed with traits resembling those of monsters only keeping their original appereance partly.

    Nu Mou
    A kind, very peaceful and calm tribe of doglike humanoids with long ears and a mane that starts from the head and reaches up to the tail. Apparently always calm and collected and nice towards others, these creatures are naturally inclined to the use of magic, while they're phisical abilities are quite lackluster. Nu mou focues on the study of magic since ancient times and they were then able to master its secrets. But another important study that Nu mou are famous for is that of alchemy, where Nu mou were among the first alchemists in history and the first studying the use of potions. Their weak spot is water which they hate intensely.

    Orc
    Ugly. Like, really ugly. Greenish skin, stout body, evil face with big teeth, orcs are a very phisically strong race and...did I say ugly? Rude, vulgar, arrogant and warmongers, orcs aren't really good neighbours. Military life is the most important thing for these people. Both men and 'women' live with the purpose of a good military carreer and fight for the their kingdom. For all these reasons orcs don't have good relationship with other nations, as they don't care much about diplomacy, preferring the war over it.

    Pixie
    Thin, slender fairies with light white, purple, gree or blue body and two pair of colorful wings. Small with hair that are usually as light as their body, and a pair of small feelers on the forehead. Pixies are the most peaceful race in the world, almost all of them despise violence and wars and thus shut themselves off to run away from the cruelty of the world. Always helpful and kind towards strangers too, they're looked at like they're good beings. Since Pixies are so reserved and are rarely encountered, many people don't even believe in their existance and think that they're only a legend. However when they become corrupted by dark magic they can become very evil and mischievious creatures. Most of them live in the secret village of Witchfire Glen in the Grauberg vale.

    Qiqirn
    Rats with brown skin and big round bright eyes. Small in the bodies and rather weak, they make up for it with an incredible speed, the best of all the races in the world. Somewhat kind and sociable, Qiqirn are very coward and greedy though. Things that don't make them the best friends in the world. Smart when it comes to greed they're known to be excellent merchants. Their city is Nashmau, a spectral town always covered in mist and close to the realm of undead, it is very rich and have a strong connection to the mighty and misterious empire of Aht Urhgan. Oddity: when they talk they make the o a very long sound. Their names all end in roon.

    Qu
    Strange androgyn beings with a light blue skin. Very easily recognizable they're fat and have a huge tongue that hangs down their big mouth. Qu also don't speak well and speak in a broken form(i.e. I eat frog?). Being fat and lazy they're not really agile, unless it comes to food. Food is the most important thing in a Qu's life and they do anything to eat(especially frogs, which is their favorite food, in fact they always live near marshes). Cooking is for Qu a hobby, a passion and a flaw. When no one tries to steal their food, Qu are very nice and kind people, always in the mood for a laugh and...a meal with friends!

    Quadav
    Giant humanoid turtles with big strong heavy bodies covered in a resistant shell on their back. Like real turtles Quadav can live for centuries and with all the eggs they lay their population grows endlessly. Their laws though are very harsh and the risk of being beheaded is always high. Quadav are very hard workers and spend their lives working in the mines scavenging gems and precious for their king. Quadav hardly give in to emotions and always put work first.

    Qutrub
    Abonimable creatures that are left in between the realm of the livings and that of the dead, in a state of absolute endless agony. These beings were originally lamia slaves who were forced to remain alive through forbidden magic and without a chance to die but watching their bodies slowly fall apart and rot. In order to slow down this process and ease even slightly their suffer they are forced to eat the flesh of the livings. They cover their horrendous bodies with bandages to hide their disgusting nature that however remains obvious not only in the look but also in the terrible stench they emanate. Slaves of their very own selves they can be nothing but enemies of any living creature.

    Rev
    At first this race may look scary as they are similar to demons. Tall and covered in a brown fur their most distinguishing feature is the long nose and the small horns on the forehead. Despite the look Rev are peaceful people, always calm and collected, good in the art of diplomacy. Also called the nobles from the sky as they come from the flying islands of Purvama and are rich and important among the society. This caused them to become arrogant and snob towards other races.

    Red
    Big dogs with red-orange fur, long mane and literally flaming tail. They may look like normal beasts, but are actually very smart and can even speak the human language. A very small population, maybe one of the smallest in the world, most of them live in Cosmo Canyon.
    Note: users that chose this race have a limited equipment selection.

    Ronso
    This tribe that lives on the cold snow of Mt. Gagazet is one of the strongest in the world, and agile as well. A lion-like race with blue skin and a big long horn on the forehead which is a symbol of pride among the tribe. They speak in short, direct sentences with rough grammar. They also habitually refer to themselves in third person. Other races may think of Ronso as simple primitive beings but they have a really deep spiritual culture. They pray a lot through religious chants, asking the sacred mountain to protect them and don't let strangers walk on their sacred fields.

    Sahagin
    Also called fishmen, Sahagin are a race of humanoids similar to piranha with a big fin on their back which makes them hunchbacked, and palmated feet. Skin, or better scales are usually blue or azure, while rarely brown, yellowish, greenish, or other sea variations. Physically they're not very strong and their bodies are rather small, but they're also very agile and in the water they're as fast as sharks. A very simple race, Sahagin don't care much about technology development and live in a primitive state in their undersea caves, while being known as terror of the sea by the fishermen from all over the world.

    Seeq
    Half men, half hogs, Seeq are terribly ugly beings with flabby fat bodies, short legs and ugly evil grunts. Quite strong, they're also unexpectedly agile despite the look saying the opposite. Skin color can vary from blue to grey, from yellow to brown, from red to green, their hair are also peculiar as they are very colorful and shaped in strange styles that recall fins. Though Seeq are well implemented in human society, they're not always seen with good eyes due to their culture. They have no sense of shame and wear very few scraps of cloth that barely covers the genitalia, as they think that their fat bodies are something to be proud of. Another weird tradition of this race is drawing smilies on their bellies to describe their social or emotional situation.

    Soulflayer
    Blue mages who lost control of their very souls, giving in to magic and search for power, losing their bodies as well and turning into these devious beasts with squidlike head with tentacles covering the mouth. Consumed by their hunger for power these mages have lost control over their bodies and minds, becoming slaves of darkness, with no trace of humanity anymore.
    Note: in order to chose this race the player must have unlocked the blue mage job, doesn't matter the starting race.

    Tarutaru
    At first glance they may seem just children with pointy ears, big round head and black nose, but the truth is that Tarutaru stay like this for their entire lives(about three centuries). These little people aren't very strong, but their short legs are fast and their magical power is one of the greatest in the world. Very friendly race, they tend however to let their emotions control them too much making them act in a very enphatic characteristic way. Their way of speaking is very peculiar as they add the word -taru to words ending in t or ta and sometimes couple words in a rhyme like way. Tarutaru live in Windurst with their friend Mithra, working together in an almost perfect society which finds strenght in mithran crafting skills and taru knowledge.
    Note: their names are always in rhyme if male(Pakku-Shakku, Pohre-Ohre), while last syllable repeat twice if female(Kupipi, Pulonono).

    Troll
    Huge beings with floppy redish skin that live in vulcanos. As expected they are among the strongest races in the world, but despite their stupid faces, they're also very smart and are known to have advanced knowledge in medical surgery, military weapons and engineering. Very attentive to international trade Trolls are a rich race that is able to keep up with other strong civilizations.

    Urutan-Yensa
    Weird ugly beings that are an evolution of crustaceans. Hunchbacked bodies, with crablike feet and pincers for hands with not very friendly faces. They tend to cover their bodies in a lot of clothes, some say to hide their hideous bodies, but most likely it is a mean to protect themselves from the sun which hurt their shellless body. Very proud and unfriendly Urutan hardly have any connection with other races, considering cooperation with them something to be ashmed of and for this reason they leave in complete isolation in the so called Sandsea hunting and ravaging the rare passerbies.

    Vampyr
    Undead who found power thanks to darkness or with the help of some demon, vampyrs can commonly look like normal people with pale skin, red eyes and blackened lips. However when they let out their true power they show their true ominous appearance of demons, with very long claws, big menacing wings and huge scary fangs lusting for blood. But the biggest threat posed by these creatures lies in their ability to charm anyone making them their slaves, or worse, food.

    Vanu Vanu:
    Giant owl people that hail from the so called sea of clouds in Eorzea. They possess very big bodies covered in feathers whose colours range from blue to redish brown with white and grey patches. They have a very tribalistic culture, particularly affiliated with the natural elements, specifically weather; even when speaking they use quite often weather references and metaphores for everything and even with people, for example each member of a clan tends to be associated with a title related to a weather phenomenon(ie Bringer of Clouds, Gentle Breeze, etc..)
    They are divided into two clans: the Vanu who are belligerent and more primitive and worship Bismarck; and the Zundu who are peaceloving people who dedicate their lives to agriculture for the most part.

    Viera
    A race of females only(or so it is said, most likely males live in such a secretive way that are never seen from anyone). Viera are beautiful slender bunnygirls with very long legs, easily recognizable by the long ears and the cute bunnyface. There are two subraces: Veena Viera with mulatto skin and very light hair, and Rava Viera that are black and with a bit darker hair. Having very light hair is considered a blessing among Viera, thus Rava aren't looked at too well. These beautiful women have the most sensitive hearing in the world and have a special gift which lets them hear the voice of nature itself. For this reason they consider nature sacred and protect it with their very lives, not even allowing strangers in their holy woods. Many people think of Viera as cold women, but it is just that they don't give in to emotions much and prefer a life of spirituality.
    Note: Viera names are all made of four letters.

    Werewolves
    Wolves with a humanoid appearance, strong, agile, covered in a thick fur and wielding sharp claws. Even if their brain is smarter than that of a beast, Werewolves haven't lost the wild side of their nature, as they are fierce in battle and very instinctive. But if their bodies are strong, their magical power is very weak. Werewolves are very respectful beings that makes loyalty to companions the most important value of life. Most of them live in Quelb, among the mountains where they originated. Not lovers of war, they consider defending their territories very important though, thus becoming skilled fighters very often.

    Yagudo
    A birdlike race with body covered in black feathers(rarely with some red or white motif on the head or other parts), big rapacious beaks and claws which make them a bit stronger than humans. When talking they use exclamations like kweh, qwack, or other sounds like these and are often called chicken in contempt. Yagudo are one of the most religious races in the world, carrying on their brutal rites made also of sacrifices. Their society is quite primitive, but as birds they are very attracted from shiny things and thus collect infinite amount of gems and the like.

    Yuke
    A strange and mysterious race, not much is known about them. Their bodies seem like shadows, but still are real. Very tall and slender, they have big hands and feet covered in a strange fur and have little wings on their backs(batlike for men and angellike for women). They are quite reclusive and have little interactions with other races, making them even more mysterious. Their strenght is not high, but they make up for this flaw with an incredible strong magical power. Smart and spiritual, Yuke don't care much about belongings and many people don't even believe that they're real, but only spirits.

    Zilart
    Apparently they could be confused with humans with just very light skin, eyes and hair. Their difference is the unsual ability to communicate between each others with the power of the mind alone. Thinking this gift is of divine nature they have become so ambitious as to long for a place among the gods themselves, trying then to achieve this in any way looking for a passage between dimensions. For this arrogance gods punished them and to this day only a few of them are left alive. Almost all of them live in the mystical Al'Taieu or Ru'Aun Gardens.

    Non playable races

    Cyborg
    Born from the highest level of technology of the most developed populations of the world like Estharian, Al bhed, Moogles, Goblins and so on, cyborgs are beings half biological, half robotical. The look of a cyborg can vary greatly, from being impossible to tell from a normal race, to a cold stack of circuits. Depending on how they were created they specialize in different fields and can be good at any role. Being partial robots they hardly have any feelings or an open mind, not very independent and usually submissive to their masters. While they do not possess any real emotion, many of them try to pretend they have them and try to comprehend them by copying from normal races, trying to socialize and look real.

    fal'Cie
    Very weird creatures with semi-divine powers and widely varying look, and even though they look like stone statues they are actually made of the same substance as magic crystals found across the world and that connect the world of the Fusion to the dimension of summons. It is unknown if fal'Cie are good or evil beings but they have a tendency of kidnapping innocent people to curse them with the so called Focus, turning them into l'Cie. What their aim is it is unknown, but they live only in Cocoon.

    Fomor
    When the body of a dead is resurrected through forbidden arts, even his spirit remain anchored to the realm of the livings taking the look of a shadow that wanders with a purpose seeking its peace. All of those who are reborn as Fomors are able to do the same things they could do when alive and with the same strenght, however they are incomplete as their appearance shows. Fomors can be found anywhere, but many of them live in the realm of nightmares ruled by Diabolos, Dynamis.

    Gulgan
    They are very similar to humans, the only distinguishing features are the lack of any hair on their bodies and the red pigmentation around their eyes which forms like a mask that covers the whole ocular zone. They are completely blind but in turn they are able to foresee the future, not always at will, both through dreams and while awake.

    Kuluu
    Once normal humans they were cursed and turned into deformed green creatures with long fish-like tails and big round yellow eyes, which granted them the nickname of tonberries as they are very similar to the summon. They speak slowly and hissing and are probably the creepiest race in the world. They always walk around covered in long hooded coats and holding a lantern. Because of their curse all they can feel is a deep hatred against all other races and when they meet any of them they throw anathemas and curses of various types. They live in the ruins of their ancient civilization lost in the jungle of Kazham, feared deeply by mithra who never dare to venture into their lands.

    Shumi
    A very mild race with yellow skin and very long characteristic hands. Some of them, if able to achieve a state of greate pureness of heart and wisdom of mind can evolve, or rather reincarnate into moomba. Almost all of them live in an underground village near Trabia, they are few and all very peaceful, who live in a simple way searching for their special nirvana that could lead them to a spiritual level that eventually grant them reincarnation. Their big hands are very skilled and they are famous for being extraordinary artisans and sculptors.

    Edited by †Seha† - 14/9/2015, 09:49
     
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0 replies since 9/11/2012, 22:21   609 views
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